

TECHNICAL GLOSSARY

Display, Touch & Embedded Technology Glossary
2-Wire Resistive – Resistive touch using two layers and edge electrodes; simpler but less accurate.
4-Wire Resistive – Common resistive touch with separate X and Y electrodes; stylus/glove friendly.
5-Wire Resistive – Resistive touch with electrodes on one layer for improved durability and stability.
A-B-A Bonding – Bonding stack sequence where adhesive is applied between multiple layers in order.
A-TW Polarizer – Polarizer type used to reduce IPS glow and improve black levels at angles.
ABI (Application Binary Interface) – Binary-level interface between compiled code, OS, and libraries.
Absolute Luminance – Display luminance measured independent of ambient light, typically in cd/m² (nits).
Accelerated Life Test (ALT) – Testing under elevated stress to estimate product lifetime.
Active Area – The addressable pixel region of a display, excluding bezel and inactive borders.
Active Matrix – Pixel addressing using an active switching device (e.g., TFT) per pixel.
Adaptive Brightness – Automatic backlight/emission adjustment based on ambient light sensing.
ADC – Analog-to-digital converter, transforms analog signals into digital values.
Adhesive Cure Time – Time needed for an adhesive to achieve specified strength/optical properties.
AEC-Q100 – Automotive electronics qualification standard for IC reliability.
AES – Advanced Encryption Standard used for secure data and firmware.
AFE – Analog front end; circuitry conditioning analog signals before conversion.
Afterimage – Temporary residual image caused by slow pixel relaxation or charge trapping.
AG Coating (Anti-Glare) – Surface treatment that diffuses reflections to reduce glare and sparkle.
Aging (Display) – Controlled run-in to stabilize luminance and identify early failures.
AHCI – Storage interface standard, often for SATA controllers.
AI (Artificial Intelligence) Upscaling – Video processing that increases apparent resolution using learned models.
AIDA64 – System diagnostics/benchmark tool sometimes used in embedded validation.
Air Bonding – Non-optical bonding where an air gap remains between layers.
Air Gap – Unbonded space between layers that can increase reflections and reduce contrast.
Aliasing – Jagged edges or artifacts from insufficient sampling or scaling.
Alphanumeric Display – Display intended primarily for letters and numbers (e.g., segmented or dot-matrix).
ALU – Arithmetic logic unit; CPU sub-block for calculations and logic.
AM (Active Matrix) TFT – TFT backplane used to actively drive pixels in LCD or OLED.
Ambient Light Sensor (ALS) – Sensor used to measure environmental light for brightness control.
AMOLED – Active-matrix OLED using a TFT backplane for pixel driving and storage.
Analog RGB – Video interface transmitting analog red/green/blue plus sync signals.
Anisotropic Conductive Film (ACF) – Adhesive film with conductive particles enabling Z-axis electrical connections.
Anisotropic Conductive Paste (ACP) – Conductive adhesive paste for fine-pitch interconnects, mainly Z-axis conduction.
Anode (OLED) – Electrode where holes are injected into the organic layers.
Anodization – Electrochemical process forming protective oxide layer on aluminum.
ANSI Contrast – Contrast measured using a checkerboard pattern to include stray light effects.
Anti-Aliasing – Technique that smooths edges by blending pixel values.
Anti-Fingerprint (AF) Coating – Oleophobic coating that reduces smudging and eases cleaning.
Anti-Newton Ring – Design/texture approach to reduce Newton rings in bonded stacks.
Anti-Reflective (AR) Coating – Optical coating that reduces surface reflections to improve contrast and readability.
AOD (Always-On Display) – Mode where a display shows minimal info continuously at low power.
AOI (Automated Optical Inspection) – Machine vision inspection used in PCB and assembly quality control.
AOSP – Android Open Source Project; base Android source used for embedded Android builds.
Aperture Ratio – Fraction of each pixel that transmits/emits light; higher improves efficiency.
API – Application programming interface; defined methods for software interaction.
APS – Advanced photo system; sometimes used as a reference term in imaging contexts.
ARC (HDMI Audio Return Channel) – HDMI feature sending audio from display back to receiver/soundbar.
ARM – CPU architecture widely used in embedded devices.
ASCII – Character encoding standard for text.
ASIC – Application-specific integrated circuit designed for a dedicated function.
Aspect Ratio – Relationship of display width to height (e.g., 16:9, 4:3).
ATA – Storage interface family including PATA/SATA.
AVR – Microcontroller family (also means audio/video receiver in AV contexts).
Back Porch – Video timing interval after sync pulse before active video starts.
Backlight – Light source behind an LCD (e.g., LED) providing illumination.
Backlight Bleed – Light leakage visible near edges or corners on dark content.
Backlight Driver – Power/control circuitry that regulates LED current and dimming.
Backlight Uniformity – Consistency of brightness across the screen area.
Backplane – Substrate and TFT circuitry that drives an LCD or OLED pixel array.
Banding – Visible steps in gradients due to limited bit depth or poor processing.
Bare Panel – Display panel without additional housing, cover lens, or mounting frame.
Bead Blasting – Surface texturing process used for anti-glare finishes on metal or glass.
BERT – Bit error rate test; method/equipment for validating high-speed links.
Bezel – Non-active border around the display; can include mechanical and optical margins.
Bezel Bond – Adhesive or mechanical bond between cover lens and surrounding frame.
BGA – Ball grid array IC package with solder balls under the device.
Binning (LED) – Sorting LEDs by brightness and color to ensure uniformity.
Bistable Display – Display that holds an image without continuous power (e.g., E-Ink).
Bit Depth – Number of bits used to represent color levels per channel.
Bit Error Rate (BER) – Rate of erroneous bits in a communication link.
Black Frame Insertion (BFI) – Motion technique inserting black frames to reduce perceived blur.
Black Level – Minimum luminance a display can produce; lower improves contrast.
Black Matrix – Opaque pattern used to block light leakage and hide non-active circuitry.
Blanking Interval – Non-visible portion of a video signal used for sync and timing.
BLE – Bluetooth Low Energy for short-range wireless connectivity.
Blooming – Halo around bright objects, common with local dimming backlights.
Blue Light Filter – Spectral modification to reduce blue emission for comfort/compliance.
Blue Phase LCD – LCD mode aimed at fast response using blue phase liquid crystals.
Bluetooth – Wireless standard for short-range device communication.
BOM (Bill of Materials) – List of components and materials required to build a product.
Bond Line Thickness (BLT) – Thickness of adhesive layer in a bonded assembly.
Bonding – Joining layers (e.g., cover glass to sensor/LCD) using adhesives or OCA.
Boost Converter – DC-DC converter that increases voltage.
Bootloader – Program that initializes hardware and loads the OS/kernel (e.g., U-Boot).
Bottom Emission OLED – OLED structure emitting light through the substrate side.
Brightness (Nits) – Perceived luminance of a display, typically measured in cd/m² (nits).
BSP (Board Support Package) – Software layer enabling an OS to run on specific hardware (boot, drivers, config).
Bubbles (Bonding) – Trapped air/voids in adhesive layers that reduce optical quality.
Buildroot – Tool for generating embedded Linux systems and root filesystems.
Burn-in – Permanent image retention, most associated with emissive displays like OLED.
Bézier Curve (UI) – Mathematical curve used for smooth UI animation and easing.
Cableset – Harness or set of cables/connectors used to integrate a module.
Cadence Detection – Video processing that identifies film/video frame cadence for deinterlacing.
CAN (Controller Area Network) – Robust serial bus used in automotive and industrial control networks.
Candela per Square Metre (cd/m²) – SI unit of luminance; 1 cd/m² is commonly referred to as 1 nit.
Capacitance – Electrical property that stores charge; used for capacitive touch sensing.
Capacitive Loading – Added capacitance on a line that can slow edges and degrade signal integrity.
Capacitive Touch – Touch detection via changes in capacitance, typically with a conductive finger.
Cathode (OLED) – Electrode where electrons are injected into the organic layers.
CCFL – Cold cathode fluorescent lamp, older LCD backlight technology.
CE Marking – EU conformity marking indicating compliance with relevant directives.
Cell Gap – Distance between LCD glass substrates that contains liquid crystal material.
Cell Matching (Touch) – Tuning touch sensor channels to equalize sensitivity.
Chemical Strengthening – Ion-exchange process (e.g., for glass) to improve strength.
Chirp (EMI) – Spread-spectrum modulation used to reduce peak emissions.
Chroma Subsampling – Reducing color resolution relative to luma (e.g., 4:2:2, 4:2:0).
Chrominance – Color component of a video signal, separate from luminance.
CIE – Commission Internationale de l'Éclairage; defines colorimetry standards.
CIE 1931 Color Space – Standard colorimetric model defining human color perception coordinates.
CISPR – Standards related to radio disturbance and EMC.
Cleanroom – Controlled environment minimizing particles for optics, bonding, and assembly.
Clock Jitter – Timing variation of a clock signal affecting sampling accuracy.
Closed-Loop Dimming – Brightness control using feedback to stabilize luminance.
CMOS – Semiconductor process; also imaging sensor type.
COB (Chip-on-Board) – Mounting bare die directly on PCB and encapsulating.
COF (Chip-on-Flex) – Mounting display driver IC on a flexible circuit.
COG (Chip-on-Glass) – Mounting driver IC directly on the LCD glass substrate.
Cold Start – Power-up from low temperature where response and viscosity can be impacted.
Color Accuracy – How closely displayed colors match a reference standard.
Color Depth – Number of representable colors; often linked to bit depth and processing.
Color Filter – RGB filter layer that creates color in LCDs.
Color Gamut – Range of colors a display can reproduce (e.g., sRGB, DCI-P3).
Color Shift – Change in color with viewing angle or aging.
Color Temperature – White point appearance expressed in Kelvin (e.g., 6500K).
Common Electrode (VCOM) – LCD reference electrode voltage used for pixel driving balance.
Compensation Film – Optical film used to improve viewing angle and reduce color shift.
Compliance Test – Formal testing to meet regulatory or customer standards (EMC, safety, etc.).
Conduction Cooling – Cooling by heat transfer through solids rather than airflow.
Conformal Coating – Protective coating applied to PCBs against moisture, dust, and corrosion.
Connector Keying – Mechanical feature preventing incorrect connector mating.
Contact Bounce – Rapid on/off transitions in mechanical switches when actuated.
Contrast Enhancement – Processing to increase perceived contrast, sometimes with artifacts.
Contrast Ratio – Ratio of white luminance to black luminance; higher implies deeper blacks.
Controller IC (Touch) – IC that scans the sensor matrix and reports touch coordinates to the host.
Cover Glass – Protective glass layer over a display/touch stack, often chemically strengthened.
Cover Lens – Top protective lens (glass or PMMA) above a touch sensor and/or display.
Cover Window – Transparent protective window over a display, not necessarily bonded.
CPLD – Complex programmable logic device.
CPU – Central processing unit that executes instructions.
CPU Load – Percentage of CPU utilization over time.
CRC – Cyclic redundancy check used for data integrity.
CRC32 – Common 32-bit cyclic redundancy check.
Cross-Talk (Display) – Unwanted coupling causing interference between channels or adjacent pixels.
Crosstalk (Touch) – Unwanted coupling between touch sensor channels affecting accuracy.
CSI (Camera Serial Interface) – MIPI interface standard for camera data transmission.
CTQ (Critical to Quality) – Parameter that must be controlled to meet quality requirements.
Curing (UV) – Hardening of adhesive/resin using ultraviolet light.
Cycle Time – Time to complete a manufacturing process step.
DC Bias – Net DC component that can cause LCD image sticking if not controlled.
DC-DC Converter – Power converter changing DC voltage levels.
DCR (Dynamic Contrast Ratio) – Marketing metric using variable backlight; not equal to native contrast.
DDR – Double data rate memory interface used for high bandwidth RAM.
DDR4 – Fourth-generation double data rate SDRAM.
DDR5 – Fifth-generation double data rate SDRAM.
De-gassing – Removal of trapped gases to reduce bubbles in adhesives and assemblies.
De-rating – Operating components below maximum rating to improve reliability.
Dead Pixel – Pixel that does not function correctly (stuck off or stuck on).
Debounce (Touch) – Filtering to prevent false touches from noise or bouncing contacts.
Deinterlacing – Conversion of interlaced video to progressive frames.
Delta E (ΔE) – Metric of color difference between measured and reference color.
Derating Curve – Graph showing allowable power/current vs temperature.
Device Tree – Data structure describing hardware to the Linux kernel (DTS/DTB).
DFS – Dynamic frequency scaling for power/performance control.
Dielectric – Insulating material that supports an electric field without conducting.
Differential Pair – Two conductors carrying equal-and-opposite signals for noise immunity (e.g., LVDS).
Diffuser Plate – Backlight component that evens out light distribution.
Digital Signage – Commercial display applications for advertising/information.
Direct Bonding – Bonding method without an air gap, typically optical bonding.
Direct-Lit Backlight – Backlight with LEDs behind the panel for improved uniformity/local dimming.
Display Driver IC (DDIC) – IC that generates gate/source drive signals for LCD/OLED panels.
Display Timing – Set of parameters (sync, porches, pixel clock) defining how frames are transmitted.
DisplayPort – Digital display interface supporting high bandwidth and features like MST.
Dithering – Technique to simulate higher bit depth using spatial/temporal patterns.
DLP – Digital light processing projection technology using micromirrors.
DMA – Direct memory access; moves data without CPU intervention.
DMM – Digital multimeter used for electrical measurements.
DoE – Design of experiments methodology for process optimization.
Dot Pitch – Distance between adjacent pixels or subpixels; smaller supports higher PPI.
DP Alt Mode – USB-C mode that carries DisplayPort signals over USB-C pins.
DPHY – MIPI physical layer for DSI/CSI over differential lanes.
DPI (Dots per Inch) – Measure of spatial resolution for printers or sometimes displays (often PPI for displays).
Driver – Software component that controls a hardware device and exposes an API to the OS.
DRM (Linux) – Direct Rendering Manager; Linux subsystem for graphics/display pipelines.
Drop Test – Mechanical reliability test simulating a fall.
DSC – Display Stream Compression used to reduce required link bandwidth.
DSC (Display Stream Compression) – Visually lossless compression used in DisplayPort/eDP to reduce bandwidth.
DSI (Display Serial Interface) – MIPI interface standard for connecting processors to display panels.
Dual-Channel LVDS – LVDS mode using two links to increase bandwidth for higher resolutions.
DVI – Digital Visual Interface for transmitting uncompressed digital video.
DVP – Digital video port, parallel camera/display interface used in some systems.
DVT (Design Verification Test) – Phase validating design meets requirements before production.
Dwell Time – Time a process/material spends in a given condition (heat, pressure, etc.).
Dynamic Contrast – Contrast enhancement using backlight or processing; differs from native contrast.
E-Coating – Electrodeposition coating for corrosion resistance on metals.
E-Paper – Reflective, bistable display technology such as electrophoretic ink.
Edge Blackening – Black paint/ink around cover glass edges to hide adhesives and improve aesthetics.
Edge Compensation – Firmware tuning to improve touch accuracy near bezels and edges.
Edge-Lit Backlight – Backlight where LEDs are at the edge and light is guided across the panel.
EDID – Display identification data that describes supported modes and capabilities.
eDP (Embedded DisplayPort) – DisplayPort variant designed for internal display connections (laptops/embedded).
EEPROM – Electrically erasable programmable read-only memory.
Electroluminescence – Light emission from a material under an electric field (OLED/EL).
EMC – Electromagnetic compatibility; ability to operate without emitting/suffering interference.
EMI Gasket – Conductive gasket providing shielding continuity between enclosures.
EMI Shielding (Touch) – Design methods to reduce electromagnetic interference affecting touch sensing.
Emissive Display – Display that emits its own light (e.g., OLED, microLED).
EMMC – Embedded MultiMediaCard flash storage commonly used in embedded systems.
EOL (End of Life) – Product/component no longer manufactured or supported.
ESD – Electrostatic discharge; sudden charge transfer that can damage electronics.
ESD Suppressor – Component (e.g., TVS diode) protecting circuits from electrostatic discharge.
ESR – Equivalent series resistance of a capacitor affecting ripple and losses.
FAT – File allocation table filesystem used on small storage media.
FCC – US regulatory compliance related to electromagnetic emissions.
FFC – Flat flexible cable used for high-density connections.
Field of View (FOV) – Angular extent of a displayed or viewed image.
Finger Tracking – Ability to continuously report finger movement across the sensor surface.
Firmware – Software running on embedded hardware, often stored in flash.
Flex Tail – Flexible circuit tail extending from a panel or sensor for connection.
Flicker – Visible temporal brightness variation, often tied to PWM dimming.
FMEA – Failure modes and effects analysis, systematic risk evaluation.
Forward Voltage (LED) – Voltage drop across an LED at a specified current.
FPC (Flexible Printed Circuit) – Flexible circuit used for connections between modules (e.g., touch FPC).
FPC Pitch – Center spacing between conductors on a flex cable; critical for connector matching.
FPC Stiffener – Reinforcement used on flex tails to improve connector insertion and reliability.
FPGA – Field-programmable gate array.
FPS – Frames per second; video frame rate measurement.
FPU – Floating point unit; CPU sub-block for floating-point math.
Frame Rate – Number of frames shown per second (Hz).
Fresnel Reflection – Reflection at an interface due to refractive index differences.
Front Porch – Video timing interval before sync pulse after active video ends.
FSTN – Film-compensated STN LCD mode with improved contrast vs STN.
Full Bond – Bonding approach with adhesive covering the entire active area.
Gamma – Nonlinear relationship between input signal and displayed luminance.
Gasket – Sealing component used for dust/water ingress control and mechanical tolerance.
Ghosting – Trailing artifacts due to slow pixel response or overdrive issues.
Glare – Reflections that reduce visibility and contrast.
Glass Transition Temperature (Tg) – Temperature where a polymer transitions from glassy to rubbery behavior.
Glove Touch – Touch capability with gloves, achieved via sensitivity tuning or sensor design.
GMS – Google Mobile Services; Google apps/services package for Android.
GMSL – Gigabit multimedia serial link used for automotive video transport.
GPIO – General-purpose input/output pins for digital control and sensing.
GPU – Graphics processing unit for rendering and video acceleration.
Gray-to-Gray (GtG) Response – Time for a pixel to change between gray levels; key for motion performance.
Ground Guard – Grounded trace pattern used to reduce noise and improve touch performance.
Ground Plane – Large conductive area used as a reference and for EMI control.
Guide Pin – Mechanical alignment pin used during assembly.
HAL (Hardware Abstraction Layer) – Software layer that abstracts hardware details from higher-level code.
HALT – Highly accelerated life testing to find design limits and failure modes.
Haptic Feedback – Tactile feedback using vibration or force to confirm interactions.
Hard Coat – Scratch-resistant coating applied to plastics or films.
HASS – Highly accelerated stress screening for production defect detection.
Haze – Measure of light scattering in a surface; higher haze reduces glare but softens image.
HDCP – High-bandwidth Digital Content Protection used on HDMI/DP links.
HDMI – Digital audio/video interface widely used for consumer and embedded displays.
HDR (High Dynamic Range) – Format/processing to display wider luminance range and richer highlights.
Heat Sink – Thermal component that dissipates heat into surrounding air or structure.
Heat Spreader – Plate distributing heat over a larger area for improved cooling.
High Brightness – Design optimized for high luminance in sunlight or bright environments.
HMI – Human-machine interface; the user interaction layer in industrial systems.
Hotspot – Area of localized higher brightness or temperature.
Hover Detection – Ability to detect a finger/stylus near the surface without physical contact.
HSync – Horizontal synchronization signal in raster video timing.
Hydrophobic Coating – Surface treatment that repels water to reduce wet false touches.
I/O – Input/output interfaces between a system and peripherals.
I2C – Two-wire serial bus for low-speed peripherals (touch controllers, sensors).
I3C – Improved successor to I2C with higher speed and in-band interrupts.
IC – Integrated circuit; packaged semiconductor device performing electronic functions.
IEC – International Electrotechnical Commission; standards body.
IEC 60601 – Medical electrical equipment safety standard often relevant to medical displays.
IGZO – Indium gallium zinc oxide semiconductor used for high-mobility TFT backplanes.
IIP3 – Third-order intercept point; RF linearity metric (occasionally relevant in EMC).
Illuminance (Lux) – Amount of light incident on a surface, measured in lux.
Image Retention – Temporary persistence of an image, usually recoverable (unlike burn-in).
IMU – Inertial measurement unit combining accelerometer/gyroscope (and sometimes magnetometer).
In-Cell Touch – Touch sensing integrated within the display stack (often within LCD cell).
In-Plane Switching (IPS) – LCD mode with good viewing angles and color stability.
Ingress Protection (IP Rating) – Rating of dust/water resistance (e.g., IP65).
Inrush Current – Initial surge current when power is applied, often charging capacitors.
Interface Board – PCB that adapts connectors/signals between modules and host systems.
Interrupt – Signal that causes the CPU to pause current work and service an event.
Inversion (LCD) – Polarity switching scheme to prevent DC bias across liquid crystals.
IO Expander – Peripheral that increases GPIO count via I2C/SPI.
IPC-A-610 – Industry standard for PCB assembly acceptability.
IS (Industrial Standard) Temperature – Common industrial operating range, often -20°C to +70°C (varies by spec).
ISO 7637 – Automotive transient electrical disturbance standard.
ISP – Image signal processor; processes camera sensor data.
ITO (Indium Tin Oxide) – Transparent conductive coating commonly used for capacitive touch electrodes.
IUP (In-Use Performance) – General term describing performance under real operating conditions.
I²S – Inter-IC sound serial bus for digital audio.
Jagged Edges – Stair-stepping artifacts from insufficient resolution or poor antialiasing.
JESD – JEDEC standards for high-speed serial interfaces in electronics.
Jitter Tolerance – Ability of a receiver to handle timing variation without errors.
JTAG – Debug/programming interface for microcontrollers and processors.
Kernel – Core of an OS managing resources, processes, memory, and device drivers.
Keypad – Input device with multiple discrete keys, sometimes integrated with a display module.
Lamination (Touch) – Process of bonding sensor/cover/adhesive layers without bubbles or misalignment.
LAN – Local area network.
LCD – Liquid crystal display; non-emissive, requires backlight.
LCM – Liquid crystal module; LCD panel plus support electronics/backlight.
LDO – Low-dropout voltage regulator.
LED – Light-emitting diode; semiconductor light source.
LED Backlight – Backlight that uses LEDs as the illumination source for LCDs.
LED Current Matching – Ensuring consistent current across LED strings for uniform brightness.
Lens (Optical) – Element shaping light distribution in backlights or indicators.
Light Guide Plate (LGP) – Acrylic plate distributing edge LED light across an LCD backlight.
Line Pair – Pair of lines used for differential signaling or for specific bus topologies.
Linearity (Touch) – How proportionally touch coordinates map to physical positions.
Linux Framebuffer – Kernel subsystem providing a simple pixel buffer interface to displays.
Liquid Crystal – Material whose optical properties change with electric field, used in LCDs.
Liquid Crystal Alignment – Orientation of LC molecules controlled by alignment layers and rubbing processes.
Local Dimming – Backlight control method that dims zones to improve HDR and black levels.
Low Power Mode – Operating state reducing power by lowering refresh, brightness, or disabling subsystems.
Luminance – Intensity of light emitted per unit area in a given direction (cd/m²).
Luminance Uniformity – Brightness consistency across the active area.
LUT (Look-Up Table) – Table used for gamma correction, color calibration, or signal mapping.
LUT Gamma – Gamma correction implemented via look-up tables.
LVDS – Low-voltage differential signaling used for many LCD panel interfaces.
MAC Address – Unique network hardware identifier for Ethernet/Wi‑Fi devices.
Main Board – Primary PCB containing CPU/SoC and key peripherals.
MCU – Microcontroller unit integrating CPU, memory, and peripherals.
Micro-LED – Display using microscopic inorganic LEDs as individual pixels; emissive and bright.
Middleware – Software layer between OS and applications (graphics, networking, etc.).
Mini-LED – Smaller LEDs used for high-zone-count backlights enabling local dimming.
MIPI – Mobile Industry Processor Interface standards for cameras and displays.
MIPI C-PHY – MIPI physical layer using 3-wire trios for higher efficiency than D-PHY in some cases.
MIPI D-PHY – MIPI physical layer using differential pairs for high-speed serial lanes.
MMC – Memory card standard and interface family.
MMI – Man-machine interface; another term for HMI.
Moiré – Interference pattern from sampling grids or overlapping repetitive structures.
MP (Mass Production) – Production phase after qualification, focused on volume builds.
MPU – Microprocessor unit; higher-performance processor typically requiring external memory.
MST (Multi-Stream Transport) – DisplayPort feature enabling multiple displays over one connection.
MTBF – Mean time between failures; reliability metric for repairable systems.
MTTP (Mean Time To Picture) – Metric sometimes used for signage reliability and availability.
MTTR – Mean time to repair; maintenance metric.
Multi-Touch – Ability to detect two or more simultaneous touch points.
Mutual Capacitance – Capacitive sensing method measuring coupling between transmit/receive electrodes.
Native Resolution – Physical pixel resolution of the panel; best quality occurs at native mapping.
NDA – Non-disclosure agreement.
Nit – Common term for 1 cd/m² of luminance.
Noise Immunity – Robustness against electrical noise (charger noise, EMI, LCD switching).
NRE – Non-recurring engineering costs for design, tooling, and development.
NTP – Network time protocol used to synchronize clocks.
NVM – Non-volatile memory that retains data without power (flash, EEPROM).
NVMe – Non-volatile memory express; high-speed storage protocol over PCIe.
OCA Lamination – Process applying optical clear adhesive film between layers under controlled conditions.
OCAP – Optically clear adhesive path (general term) for bonding stacks.
OCF – Optical compensation film used to improve viewing characteristics.
OD (Optical Density) – Measure of light attenuation; used for filters and sunglasses.
ODR – Output data rate; sensor reporting frequency.
OLED – Organic light-emitting diode display where each pixel emits light.
Operating Temperature – Temperature range over which a product meets specifications.
Optical Bonding – Bonding cover glass/touch to display using OCA/OCR to eliminate air gap reflections.
Optical Clear Adhesive (OCA) – Clear adhesive used for optical bonding to reduce reflections and improve robustness.
Optical Clear Resin (OCR) – Liquid adhesive resin cured (often UV) for bonding; can fill gaps and improve optics.
Optical Index Matching – Reducing reflections by matching refractive indices across interfaces.
OSD – On-screen display menu system for monitor settings.
OTA Update – Over-the-air firmware/software update.
Out-Cell Touch – Touch sensor placed above the display, separate from the LCD cell.
Outgassing – Release of volatile compounds that can fog optics or cause bubbles.
Overcurrent Protection – Circuitry that limits current to prevent damage.
Overdrive – Voltage boosting technique to accelerate LCD pixel transitions.
Overtemperature Protection – Circuitry that reduces load or shuts down when too hot.
Palm Rejection – Algorithm that ignores large-area contacts such as a resting palm.
PAPR – Peak-to-average power ratio; relevant in RF/EMI contexts.
Parallel RGB (TTL) – Digital RGB interface using multiple parallel data lines plus sync clocks.
PASM (Process and System Monitoring) – Monitoring of process parameters to maintain yield and quality.
PCAP (Projected Capacitive) – Capacitive touch using projected electric fields for accurate multi-touch.
PCB – Printed circuit board providing mechanical support and electrical connections.
PCB Stackup – Layer structure of a PCB defining impedance and routing constraints.
PCI – Peripheral component interconnect (legacy expansion bus).
PCIe – High-speed serial expansion interface used in embedded and PC systems.
PCT – Another abbreviation used for projected capacitive touch technology.
PFMEA – Process Failure Modes and Effects Analysis for manufacturing risk reduction.
Pigtail – Short cable assembly attached to a device for connection convenience.
Pixel Density (PPI) – Pixels per inch; higher PPI yields finer detail.
Pixel Mapping – Relationship between input signal pixels and physical display pixels.
Pixel Pitch – Center-to-center distance between pixels; used in LED walls and LCDs.
PLC – Programmable logic controller used in industrial automation.
PMIC – Power management IC controlling rails, sequencing, and regulation.
PMMA – Polymethyl methacrylate acrylic; used in light guides and cover windows.
PMOLED – Passive-matrix OLED, typically for small displays with lower complexity.
PoE – Power over Ethernet; supplies power and data over one Ethernet cable.
Polarizer – Optical film that controls light polarization in LCD stacks.
POR (Power-On Reset) – Reset sequence/state when power is applied.
PPAP – Production Part Approval Process used in automotive supply chains.
Prism Sheet – Backlight film that redirects light forward to increase on-axis brightness.
PVT – Production validation test phase before mass production.
PWM (Pulse-Width Modulation) – Method to control power/brightness by varying duty cycle.
QLED – Marketing term often indicating LCD with quantum dots; not emissive like OLED.
QSPI – Quad SPI interface for higher throughput flash access.
Quantum Dot Enhancement Film (QDEF) – Film that converts blue light to narrowband RGB for wider gamut LCDs.
Quiescent Current – Current consumed by a device when idle or with no load.
RAM – Random access memory.
RC Filter – Resistor-capacitor filter for noise reduction and timing.
REACH – EU regulation addressing chemical substances and safety.
Real-Time Operating System (RTOS) – OS designed for deterministic timing and real-time constraints.
Refresh Rate – How often the display updates per second (Hz).
Resolution – Number of addressable pixels, expressed as width × height.
Response Time – Time for pixels to change states; impacts motion blur.
Retarder Film – Optical film introducing phase delay to manage polarization in LCD stacks.
Retina Distance – Viewing distance at which pixels are not individually discernible (context-dependent).
RFI – Radio-frequency interference.
RoHS – Restriction of Hazardous Substances directive limiting certain materials.
Root Cause Analysis – Methodology to identify underlying causes of failures.
Root Filesystem (rootfs) – Filesystem containing the core user-space of an embedded Linux system.
RS-232 – Serial communication standard, often used for legacy control.
RS-485 – Differential serial bus for multi-drop industrial communication.
RTC – Real-time clock keeping time across power cycles.
Ruggedization – Design enhancements for shock, vibration, temperature, and environmental exposure.
Safe Area (UI) – Region where UI elements avoid rounded corners/notches/bezel occlusion.
Sample Rate – Rate at which a signal is measured or processed.
SATA – Serial ATA storage interface.
Saturation – Perceived intensity of color; higher saturation appears more vivid.
SBC (Single Board Computer) – Computer built on one PCB with CPU, memory, and I/O.
Scaling – Resampling of content to match the panel’s native resolution.
SCL – I2C clock line.
SDA – I2C data line.
SDK – Software development kit.
Secure Boot – Boot process that verifies signed code to prevent unauthorized firmware.
Self-Capacitance – Touch sensing method measuring capacitance of each electrode to ground.
Sensor Pitch (Touch) – Spacing of touch electrodes; affects resolution and SNR.
Signal Integrity – Quality of high-speed signals as affected by impedance, crosstalk, and noise.
Single-Touch – Ability to detect only one touch point at a time.
SMT – Surface-mount technology for PCB assembly.
SNR – Signal-to-noise ratio.
SoC (System-on-Chip) – IC integrating CPU/GPU and many system functions on one chip.
SoM – System-on-module; compact module containing SoC and key components.
Sparkle (AG Sparkle) – Granular appearance from anti-glare textures, noticeable on white backgrounds.
SPI – Serial Peripheral Interface, a high-speed synchronous serial bus.
Standoff – Spacer providing clearance and mechanical mounting separation.
Static Electricity – Accumulated charge that can lead to ESD events.
STN – Super twisted nematic LCD mode used for passive-matrix displays.
Stuck Pixel – Pixel locked at a value (often fully on or a primary color).
Stylus Support – Capability to detect an active or passive stylus with acceptable accuracy.
Subpixel – Individual red, green, or blue element that forms a full-color pixel.
Surface Capacitance – Older capacitive method measuring overall capacitance change at a surface layer.
Surface Finish – Final treatment of a surface affecting optics, feel, or adhesion.
TCON (Timing Controller) – Controller that converts video input to panel driving signals and timings.
TDDI – Touch and display driver integration; combines touch controller and DDIC functions.
Tearing – Visible split in frame updates when sync is not aligned (no VSync).
Temporal Dithering – Dithering over time to simulate intermediate levels with limited bit depth.
TFT – Thin-film transistor; active switch device used in display backplanes.
Thermal Cycling – Reliability test cycling temperature to induce mechanical/electrical stress.
Thermal Interface Material (TIM) – Material improving heat transfer between parts (pads, grease).
Thermal Runaway – Condition where temperature rise increases power, further raising temperature.
TN – Twisted nematic LCD mode with fast response but narrower viewing angles.
Touch Report Rate – Frequency of touch coordinate updates reported to the host (Hz).
Touch Resolution – Minimum distinguishable touch movement or position step size.
TPM – Trusted platform module used for hardware-based security.
TVS Diode – Transient voltage suppressor for protecting against surges/ESD.
U-Boot – Common open-source bootloader used in embedded Linux systems.
UART – Asynchronous serial communication interface commonly used for debug/console.
UART Console – Serial console interface for debug and boot logs.
UEFI – Unified Extensible Firmware Interface; modern firmware/boot standard.
UI – User interface.
USB – Universal Serial Bus interface for data and power.
USB-C – Reversible USB connector that can carry data, power, and alternate modes.
UV Aging – Exposure testing to evaluate yellowing and degradation under ultraviolet light.
V-by-One HS – High-speed panel interface used in large displays and TVs.
VA (Vertical Alignment) – LCD mode with high native contrast and good blacks.
VCOM – LCD common electrode reference voltage.
VESA – Standards body defining display interfaces, mounting patterns, and more.
VESA Mount – Standard mounting pattern for displays (e.g., 75×75, 100×100).
Viewing Angle – Angle range over which contrast/color remain acceptable.
VSync – Vertical synchronization aligning frame updates with display refresh.
Watchdog Timer – Hardware timer that resets a system if software becomes unresponsive.
Wet Touch Rejection – Algorithms and design measures to ignore water droplets as touches.
White Balance – Adjustment of RGB gains to achieve desired white point.
White Point – Chromaticity of the display’s reference white.
Wide Color Gamut (WCG) – Support for color spaces wider than sRGB (e.g., DCI-P3).
Wire Grid Polarizer – Polarizer type using metallic grids; can handle higher temperatures and brightness.
Wi‑Fi – Wireless LAN standard based on IEEE 802.11.
WLAN – Wireless local area network.
Yocto Project – Build system framework for creating custom embedded Linux distributions.
Z-Axis Force (Touch) – Measured touch pressure/force used for force sensing or improved interaction.
ZIF Connector – Zero insertion force connector commonly used for FPC/FFC terminations.

